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Scout
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1. Bow Mastery
2. Melt
3. Ignore Aggro
4. Detect
5. Sharp Melee
6. Alacrity Blow
7. Combine Shot
8. Multi Shot
9. Ka'el's Arrow
10. Drill Shot
11. Violent Shot
12. Ghost Arrow
13. Premium Shot
14. Rain Shot
15. All In One
16. Rank Shot
17. Pouring Shot
- 1. Bow Mastery
- Level Requirement: 50
- Level 1: Increase bow's atk by 5%, last 18 min.
- Mana Cost: 165
- Cooldown Time: 4 sec
- Level 2: Increase bow's atk by 10%, last 21 min.
- Mana Cost: 183
- Cooldown Time: 4 sec
- Level 3: Increase bow's atk by 15%, last 24 min.
- Mana Cost: 200
- Cooldown Time: 4 sec
- Level 4: Increase bow's atk by 20%, last 27 min.
- Mana Cost: 217
- Cooldown Time: 4 sec
- Level 5: Increase bow's atk by 25%, last 30 min.
- Mana Cost: 234
- Cooldown Time: 4 sec
- 2. Melt
- Level Requirement: 50
- Level 1: Instantly removes root status.
- Mana Cost: 165
- Cooldown Time: 60 sec
- 3. Ignore Aggro
- Level Requirement: 50
- Level 1: Decrease 10% of hate to attack, last 10 seconds.
- Mana Cost: 165
- Cooldown Time: 180 sec
- Level 2: Decrease 20% of hate to attack, last 20 seconds.
- Mana Cost: 183
- Cooldown Time: 180 sec
- Level 3: Decrease 30% of hate to attack, last 30 seconds.
- Mana Cost: 200
- Cooldown Time: 180 sec
- Level 4: Decrease 40% of hate to attack, last 40 seconds.
- Mana Cost: 217
- Cooldown Time: 180 sec
- Level 5: Decrease 50% of hate to attack, last 50 seconds.
- Mana Cost: 234
- Cooldown Time: 180 sec
- 4. Detect
- Level Requirement: 53
- Level 1: Detect hidden target within the range of 10m, last 30 sec.
- Mana Cost: 169
- Cooldown Time: 120 sec
- Level 2: Detect hidden target within the range of 11m, last 40 sec.
- Mana Cost: 187
- Cooldown Time: 120 sec
- Level 3: Detect hidden target within the range of 12m, last 50 sec.
- Mana Cost: 204
- Cooldown Time: 120 sec
- Level 4: Detect hidden target within the range of 13m, last 60 sec.
- Mana Cost: 221
- Cooldown Time: 120 sec
- Level 5: Detect hidden target within the range of 14m, last 70 sec.
- Mana Cost: 238
- Cooldown Time: 120 sec
- 5. Sharp Melee
- Level Requirement: 54
- Level 1: Increase short range dmg by 50%, last 5 min.
- Mana Cost: 171
- Cooldown Time: 4 sec
- Level 2: Increase short range dmg by 60%, last 5 min.
- Mana Cost: 193
- Cooldown Time: 4 sec
- Level 3: Increase short range dmg by 70%, last 5 min.
- Mana Cost: 219
- Cooldown Time: 4 sec
- Level 4: Increase short range dmg by 80%, last 10 min.
- Mana Cost: 240
- Cooldown Time: 4 sec
- Level 5: Increase short range dmg by 90%, last 10 min.
- Mana Cost: 256
- Cooldown Time: 4 sec
- 6. Alacrity Blow
- Level Requirement: 54
- Level 1: Increase dex by 3%, last 18 min.
- Mana Cost: 171
- Cooldown Time: 4 sec
- Level 2: Increase dex by 6%, last 21 min.
- Mana Cost: 193
- Cooldown Time: 4 sec
- Level 3: Increase dex by 9%, last 24 min.
- Mana Cost: 219
- Cooldown Time: 4 sec
- Level 4: Increase dex by 12%, last 27 min.
- Mana Cost: 20
- Cooldown Time: 4 sec
- Level 5: Increase dex by 15%, last 30 min.
- Mana Cost: 256
- Cooldown Time: 4 sec
- 7. Combine Shot
- Level Requirement: 54
- Level 1: Total damage is the sum of self level * 3 and target level * 5.
- Mana Cost: 88
- Cooldown Time: 30 sec
- Level 2: Total damage is the sum of self level * 4 and target level * 6.
- Mana Cost: 99
- Cooldown Time: 30 sec
- Level 3: Total damage is the sum of self level * 5 and target level * 7.
- Mana Cost: 112
- Cooldown Time: 30 sec
- Level 4: Total damage is the sum of self level * 6 and target level * 8.
- Mana Cost: 123
- Cooldown Time: 30 sec
- Level 5: Total damage is the sum of self level * 7 and target level * 9.
- Mana Cost: 131
- Cooldown Time: 30 sec
- 8. Multi Shot
- Level Requirement: 56
- Level 1: 120% normal damage, maximum 4 targets.
- Mana Cost: 45
- Cooldown Time: 20 sec
- Level 2: 140% normal damage, maximum 5 targets.
- Mana Cost: 52
- Cooldown Time: 20 sec
- Level 3: 160% normal damage, maximum 6 targets.
- Mana Cost: 57
- Cooldown Time: 20 sec
- Level 4: 180% normal damage, maximum 7 targets.
- Mana Cost: 63
- Cooldown Time: 20 sec
- Level 5: 200% normal damage, maximum 8 targets.
- Mana Cost: 67
- Cooldown Time: 20 sec
- 9. Ka'el's Arrow
- Level Requirement: 56
- Level 1: Create 100 arrows with dmg of 100.
- Mana Cost: 175
- Cooldown Time: 10 min
- Level 2: Create 100 arrows with dmg of 120.
- Mana Cost: 202
- Cooldown Time: 10 min
- Level 3: Create 100 arrows with dmg of 140.
- Mana Cost: 223
- Cooldown Time: 10 min
- Level 4: Create 100 arrows with dmg of 160.
- Mana Cost: 244
- Cooldown Time: 10 min
- Level 5: Create 100 arrows with dmg of 180.
- Mana Cost: 260
- Cooldown Time: 10 min
- 10. Drill Shot
- Level Requirement: 56
- Level 1: Increase 80% of normal dmg, dmg decreases 30% everytime it hit 1 target.
- Mana Cost: 45
- Cooldown Time: 20 sec
- Level 2: Increase 90% of normal dmg, dmg decreases 30% everytime it hit 1 target.
- Mana Cost: 52
- Cooldown Time: 20 sec
- Level 3: Increase 100% of normal dmg, dmg decreases 30% everytime it hit 1 target.
- Mana Cost: 57
- Cooldown Time: 20 sec
- Level 4: Increase 110% of normal dmg, dmg decreases 30% everytime it hit 1 target.
- Mana Cost: 63
- Cooldown Time: 20 sec
- Level 5: Increase 120% of normal dmg, dmg decreases 30% everytime it hit 1 target.
- Mana Cost: 68
- Cooldown Time: 20 sec
- 11. Violent Shot
- Level Requirement: 58
- Level 1: Effect 'bleed' dealt 50% of normal dmg every 3 second, last 15 sec, maximum 4 targets.
- Mana Cost: 47
- Cooldown Time: 60 sec
- Level 2: Effect 'bleed' dealt 60% of normal dmg every 3 second, last 15 sec, maximum 5 targets.
- Mana Cost: 53
- Cooldown Time: 60 sec
- Level 3: Effect 'bleed' dealt 60% of normal dmg every 3 second, last 21 sec, maximum 6 targets.
- Mana Cost: 58
- Cooldown Time: 60 sec
- Level 4: Effect 'bleed' dealt 70% of normal dmg every 3 second, last 21 sec, maximum 7 targets.
- Mana Cost: 64
- Cooldown Time: 60 sec
- Level 5: Effect 'bleed' dealt 70% of normal dmg every 3 second, last 30 sec, maximum 8 targets.
- Mana Cost: 68
- Cooldown Time: 60 sec
- 12. Ghost Arrow
- Level Requirement: 58
- Level 1: Attack without consuming arrows for 30 times, only from created arrows.
- Mana Cost: 185
- Cooldown Time: 10 min
- Level 2: Attack without consuming arrows for 40 times, only from created arrows.
- Mana Cost: 206
- Cooldown Time: 10 min
- Level 3: Attack without consuming arrows for 50 times, only from created arrows.
- Mana Cost: 227
- Cooldown Time: 10 min
- Level 4: Attack without consuming arrows for 60 times, only from created arrows.
- Mana Cost: 248
- Cooldown Time: 10 min
- Level 5: Attack without consuming arrows for 70 times, only from created arrows.
- Mana Cost: 264
- Cooldown Time: 10 min
- 13. Premium Shot
- Level Requirement: 58
- Level 1: Increases weapon's atk by 200% with a rare or unique weapon equipped.
- Mana Cost: 95
- Cooldown Time: 40 sec
- Level 2: Increases weapon's atk by 220% with a rare or unique weapon equipped.
- Mana Cost: 105
- Cooldown Time: 40 sec
- Level 3: Increases weapon's atk by 240% with a rare or unique weapon equipped.
- Mana Cost: 116
- Cooldown Time: 40 sec
- Level 4: Increases weapon's atk by 260% with a rare or unique weapon equipped.
- Mana Cost: 127
- Cooldown Time: 40 sec
- Level 5: Increases weapon's atk by 280% with a rare or unique weapon equipped.
- Mana Cost: 135
- Cooldown Time: 40 sec
- 14. Rain Shot
- Level Requirement: 60
- Level 1: 25% chance of critical hit, maximum 4 target.
- Mana Cost: 48
- Cooldown Time: 60 sec
- Level 2: 30% chance of critical hit, maximum 5 target.
- Mana Cost: 54
- Cooldown Time: 60 sec
- Level 3: 35% chance of critical hit, maximum 6 target.
- Mana Cost: 61
- Cooldown Time: 60 sec
- Level 4: 40% chance of critical hit, maximum 7 target.
- Mana Cost: 65
- Cooldown Time: 60 sec
- Level 5: 45% chance of critical hit, maximum 8 target.
- Mana Cost: 69
- Cooldown Time: 60 sec
- 15. All In One
- Level Requirement: 60
- Level 1: Shoot 7 arrows at once.
- Mana Cost: 97
- Cooldown Time: 40 sec
- Level 2: Shoot 10 arrows at once.
- Mana Cost: 107
- Cooldown Time: 40 sec
- Level 3: Shoot 13 arrows at once.
- Mana Cost: 121
- Cooldown Time: 40 sec
- Level 4: Shoot 16 arrows at once.
- Mana Cost: 129
- Cooldown Time: 40 sec
- Level 5: Shoot 19 arrows at once.
- Mana Cost: 137
- Cooldown Time: 40 sec
- 16. Rank Shot
- Level Requirement: 60
- Level 1: Total damage = weapon's rank * 50.
- Mana Cost: 97
- Cooldown Time: 30 sec
- Level 2: Total damage = weapon's rank * 60.
- Mana Cost: 107
- Cooldown Time: 30 sec
- Level 3: Total damage = weapon's rank * 70.
- Mana Cost: 121
- Cooldown Time: 30 sec
- Level 4: Total damage = weapon's rank * 80.
- Mana Cost: 129
- Cooldown Time: 30 sec
- Level 5: Total damage = weapon's rank * 90.
- Mana Cost: 137
- Cooldown Time: 30 sec
- 17. Pouring Shot
- Level Requirement: 62
- Level 1: Increase 20% dmg, ignore defense, maximum 4 targets.
- Mana Cost: 49
- Cooldown Time: 90 sec
- Level 2: Increase 30% dmg, ignore defense, maximum 5 targets.
- Mana Cost: 56
- Cooldown Time: 90 sec
- Level 3: Increase 40% dmg, ignore defense, maximum 6 targets.
- Mana Cost: 60
- Cooldown Time: 90 sec
- Level 4: Increase 50% dmg, ignore defense, maximum 7 targets.
- Mana Cost: 66
- Cooldown Time: 90 sec
- Level 5: Increase 60% dmg, ignore defense, maximum 8 targets.
- Mana Cost: 70
- Cooldown Time: 90 sec