Site Menu
-
Home
Rohan News Updates
Aero's Calculator
RohanStats Forum
Classes & Skills
- Archer
- Assassin
- Avenger
- Defender
- Dragon Fighter
- Dragon Knight
- Dragon Sage
- Guardian
- Healer
- Knight
- Mage
- Predator
- Priest
- Ranger
- Scout
- Templar
- Warlock
- Wizard
Links
Sponsors
Predator
-
1. Awareness
2. Sluggish Attack
3. Katar Mastery
4. Hide Spirit
5. Detect
6. Tracking Treasure
7. Ruin Trap
8. Sealing Square
9. Healing Trap
10. Heart Trap
11. Scarecrow
12. Timer Trap
13. Secret Hide
14. Transformation
15. Premium Slash
16. Royal Mask
17. Experience Mambo
18. Demolition
19. Black Mantle
- 1. Awareness
- Level Requirement: 50
- Level 1: Immediate release from the Root spell.
- Mana Cost: 226
- Cooldown Time: 3 min
- Level 2: Immediate release from the Root and Stun spells.
- Mana Cost: 250
- Cooldown Time: 3 min
- 2. Sluggish Attack
- Level Requirement: 50
- Level 1: 100% of your level is applied to damage. 3% drop in your target's Evasion. Lasts 30 secs.
- Mana Cost: 117
- Cooldown Time: 30 sec
- Level 2: 200% of your level is applied to damage. 6% drop in your target's Evasion. Lasts 30 secs.
- Mana Cost: 130
- Cooldown Time: 30 sec
- Level 3: 300% of your level is applied to damage. 9% drop in your target's Evasion. Lasts 30 secs.
- Mana Cost: 142
- Cooldown Time: 30 sec
- Level 4: 400% of your level is applied to damage. 12% drop in your target's Evasion. Lasts 30 secs.
- Mana Cost: 155
- Cooldown Time: 30 sec
- Level 5: 500% of your level is applied to damage. 15% drop in your target's Evasion. Lasts 30 secs.
- Mana Cost: 167
- Cooldown Time: 30 sec
- 3. Katar Mastery
- Level Requirement: 50
- Level 1: 3% boost to your Katar Damage. lasts 18 mins.
- Mana Cost: 226
- Cooldown Time: 4 sec
- Level 2: 6% boost to your Katar Damage. lasts 21 mins.
- Mana Cost: 250
- Cooldown Time: 4 sec
- Level 3: 9% boost to your Katar Damage. lasts 24 mins.
- Mana Cost: 274
- Cooldown Time: 4 sec
- Level 4: 12% boost to your Katar Damage. lasts 27 mins.
- Mana Cost: 299
- Cooldown Time: 4 sec
- Level 5: 15% boost to your Katar Damage. lasts 30 mins.
- Mana Cost: 323
- Cooldown Time: 4 sec
- 4. Hide Spirit
- Level Requirement: 53
- Level 1: Can use the vanish skill without hiding for 3 minutes.
- Mana Cost: 230
- Cooldown Time: 5 min
- 5. Detect
- Level Requirement: 53
- Level 1: Detect any players ans mosnters. 15M range. Lasts 30 secs.
- Mana Cost: 230
- Cooldown Time: 2 min
- 6. Tracking Treasure
- Level Requirement: 53
- Level 1: You can view Treasure Boxes thar are located within 35M on the Minimap.
- Mana Cost: 10/sec
- Cooldown Time: ?
- 7. Ruin Trap
- Level Requirement: 54
- Level 1: 3% drop in your target's Defense if they are within the Trap Range. Lasts 30 secs.
- Mana Cost: 120
- Cooldown Time: 1 min
- Level 2: 6% drop in your target's Defense if they are within the Trap Range. Lasts 30 secs.
- Mana Cost: 135
- Cooldown Time: 1 min
- Level 3: 9% drop in your target's Defense if they are within the Trap Range. Lasts 45 secs.
- Mana Cost: 156
- Cooldown Time: 1 min
- Level 4: 12% drop in your target's Defense if they are within the Trap Range. Lasts 45 secs.
- Mana Cost: 170
- Cooldown Time: 1 min
- Level 5: 15% drop in your target's Defense if they are within the Trap Range. Lasts 60 secs.
- Mana Cost: 178
- Cooldown Time: 1 min
- 8. Sealing Square
- Level Requirement: 54
- Level 1: Seal the targets that are within a 6M range for 10 secs. Does not apply to Monsters.
- Mana Cost: 232
- Cooldown Time: 50 sec
- Level 2: Seal the targets that are within a 7M range for 15 secs. Does not apply to Monsters.
- Mana Cost: 260
- Cooldown Time: 50 sec
- Level 3: Seal the targets that are within a 8M range for 20 secs. Does not apply to Monsters.
- Mana Cost: 301
- Cooldown Time: 50 sec
- Level 4: Seal the targets that are within a 9M range for 25 secs. Does not apply to Monsters.
- Mana Cost: 329
- Cooldown Time: 50 sec
- Level 5: Seal the targets that are within a 10M range for 30 secs. Does not apply to Monsters.
- Mana Cost: 345
- Cooldown Time: 50 sec
- 9. Healing Trap
- Level Requirement: 54
- Level 1: 1% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
- Mana Cost: 120
- Cooldown Time: 1 min
- Level 2: 2% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
- Mana Cost: 135
- Cooldown Time: 1 min
- Level 3: 3% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
- Mana Cost: 156
- Cooldown Time: 1 min
- Level 4: 4% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
- Mana Cost: 170
- Cooldown Time: 1 min
- Level 5: 5% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
- Mana Cost: 178
- Cooldown Time: 1 min
- 10. Heart Trap
- Level Requirement: 56
- Level 1: 20% chance of stunning your target for 2 secs every 5 secs. Lasts 30 secs.
- Mana Cost: 122
- Cooldown Time: 1 min
- Level 2: 25% chance of stunning your target for 2 secs every 5 secs. Lasts 30 secs.
- Mana Cost: 143
- Cooldown Time: 1 min
- Level 3: 30% chance of stunning your target for 3 secs every 5 secs. Lasts 30 secs.
- Mana Cost: 158
- Cooldown Time: 1 min
- Level 4: 35% chance of stunning your target for 3 secs every 5 secs. Lasts 30 secs.
- Mana Cost: 172
- Cooldown Time: 1 min
- Level 5: 40% chance of stunning your target for 4 secs every 5 secs. Lasts 30 secs.
- Mana Cost: 180
- Cooldown Time: 1 min
- 11. Scarecrow
- Level Requirement: 56
- Level 1: 1000 damage given to random targets within the Trap's Range. Lasts 30 secs.
- Mana Cost: 122
- Cooldown Time: 1 min
- Level 2: 1200 damage given to random targets within the Trap's Range. Lasts 30 secs.
- Mana Cost: 143
- Cooldown Time: 1 min
- Level 3: 1400 damage given to random targets within the Trap's Range. Lasts 45 secs.
- Mana Cost: 158
- Cooldown Time: 1 min
- Level 4: 1600 damage given to random targets within the Trap's Range. Lasts 45 secs.
- Mana Cost: 172
- Cooldown Time: 1 min
- Level 5: 1800 damage given to random targets within the Trap's Range. Lasts 60 secs.
- Mana Cost: 180
- Cooldown Time: 1 min
- 12. Timer Trap
- Level Requirement: 56
- Level 1: 20% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 30 secs.
- Mana Cost: 122
- Cooldown Time: 1 min
- Level 2: 25% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 30 secs.
- Mana Cost: 143
- Cooldown Time: 1 min
- Level 3: 25% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 45 secs.
- Mana Cost: 158
- Cooldown Time: 1 min
- Level 4: 30% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 45 secs.
- Mana Cost: 172
- Cooldown Time: 1 min
- Level 5: 30% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 60 secs.
- Mana Cost: 180
- Cooldown Time: 1 min
- 13. Secret Hide
- Level Requirement: 58
- Level 1: 10 % chance of staying in vanish mode even during attacks.
- Mana Cost: 65
- Cooldown Time: 3 min
- Level 2: 20 % chance of staying in vanish mode even during attacks.
- Mana Cost: 73
- Cooldown Time: 3 min
- Level 3: 30 % chance of staying in vanish mode even during attacks.
- Mana Cost: 80
- Cooldown Time: 3 min
- Level 4: 40 % chance of staying in vanish mode even during attacks.
- Mana Cost: 87
- Cooldown Time: 3 min
- Level 5: 50 % chance of staying in vanish mode even during attacks.
- Mana Cost: 91
- Cooldown Time: 3 min
- 14. Transformation
- Level Requirement: 58
- Level 1: Convert 100% of your target's Ranged Attack into 90% Melee Attack for 30 secs. Not applicable to Monsters.
- Mana Cost: 131
- Cooldown Time: 2 min
- Level 2: Convert 100% of your target's Ranged Attack into 85% Melee Attack for 30 secs. Not applicable to Monsters.
- Mana Cost: 145
- Cooldown Time: 2 min
- Level 3: Convert 100% of your target's Ranged Attack into 80% Melee Attack for 45 secs. Not applicable to Monsters.
- Mana Cost: 160
- Cooldown Time: 2 min
- Level 4: Convert 100% of your target's Ranged Attack into 75% Melee Attack for 45 secs. Not applicable to Monsters.
- Mana Cost: 174
- Cooldown Time: 2 min
- Level 5: Convert 100% of your target's Ranged Attack into 70% Melee Attack for 60 secs. Not applicable to Monsters.
- Mana Cost: 182
- Cooldown Time: 2 min
- 15. Premium Slash
- Level Requirement: 58
- Level 1: 10% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 3 mins.
- Mana Cost: 252
- Cooldown Time: 4 sec
- Level 2: 20% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 3 mins.
- Mana Cost: 280
- Cooldown Time: 4 sec
- Level 3: 30% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 4 mins.
- Mana Cost: 309
- Cooldown Time: 4 sec
- Level 4: 40% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 4 mins.
- Mana Cost: 337
- Cooldown Time: 4 sec
- Level 5: 50% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 5 mins.
- Mana Cost: 353
- Cooldown Time: 4 sec
- 16. Royal Mask
- Level Requirement: 60
- Level 1: Your level is raised by 1. Lasts 30mins.
- Mana Cost: 256
- Cooldown Time: 4 sec
- Level 2: Your level is raised by 2. Lasts 30mins.
- Mana Cost: 284
- Cooldown Time: 4 sec
- Level 3: Your level is raised by 3. Lasts 30mins.
- Mana Cost: 325
- Cooldown Time: 4 sec
- Level 4: Your level is raised by 4. Lasts 30mins.
- Mana Cost: ?
- Cooldown Time: 4 sec
- Level 5: Your level is raised by 5. Lasts 120mins.
- Mana Cost: ?
- Cooldown Time: 4 sec
- 17. Experience Mambo
- Level Requirement: 60
- Level 1: 10% reduction in EXP loss upon death. Lasts 10 mins.
- Mana Cost: 256
- Cooldown Time: 4 sec
- Level 2: 15% reduction in EXP loss upon death. Lasts 10 mins.
- Mana Cost: 284
- Cooldown Time: 4 sec
- Level 3: 20% reduction in EXP loss upon death. Lasts 20 mins.
- Mana Cost: 325
- Cooldown Time: 4 sec
- Level 4: 25% reduction in EXP loss upon death. Lasts 20 mins.
- Mana Cost: 341
- Cooldown Time: 4 sec
- Level 5: 30% reduction in EXP loss upon death. Lasts 30 mins.
- Mana Cost: 357
- Cooldown Time: 4 sec
- 18. Demolition
- Level Requirement: 60
- Level 1: 100% boost in damage dealt to your target aligned at your location. 30% of the damage is applied as Poison damage. Lasts 15 secs.
- Mana Cost: 133
- Cooldown Time: 30 sec
- Level 2: 120% boost in damage dealt to your target aligned at your location. 30% of the damage is applied as Poison damage. Lasts 15 secs.
- Mana Cost: 147
- Cooldown Time: 30 sec
- Level 3: 130% boost in damage dealt to your target aligned at your location. 40% of the damage is applied as Poison damage. Lasts 15 secs.
- Mana Cost: 168
- Cooldown Time: 30 sec
- Level 4: 150% boost in damage dealt to your target aligned at your location. 40% of the damage is applied as Poison damage. Lasts 15 secs.
- Mana Cost: 176
- Cooldown Time: 30 sec
- Level 5: 160% boost in damage dealt to your target aligned at your location. 50% of the damage is applied as Poison damage. Lasts 15 secs.
- Mana Cost: 184
- Cooldown Time: 30 sec
- 19. Black Mantle
- Level Requirement: 62
- Level 1: 50% decrease in the party's mobility while in Vanish mode. Lasts 1 min.
- Mana Cost: 260
- Cooldown Time: 5 min
- Level 2: 40% decrease in the party's mobility while in Vanish mode. Lasts 1 min.
- Mana Cost: 301
- Cooldown Time: 5 min
- Level 3: 30% decrease in the party's mobility while in Vanish mode. Lasts 3 min.
- Mana Cost: 329
- Cooldown Time: 5 min
- Level 4: 20% decrease in the party's mobility while in Vanish mode. Lasts 3 min.
- Mana Cost: 345
- Cooldown Time: 5 min
- Level 5: All party members will Vanish with no penality to their Mobility. Lasts 5 min.
- Mana Cost: 361
- Cooldown Time: 5 min