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Classes & Skills

Predator

    1. Awareness
  • Level Requirement: 50
  • Level 1: Immediate release from the Root spell.
    • Mana Cost: 226
    • Cooldown Time: 3 min
  • Level 2: Immediate release from the Root and Stun spells.
    • Mana Cost: 250
    • Cooldown Time: 3 min
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    2. Sluggish Attack
  • Level Requirement: 50
  • Level 1: 100% of your level is applied to damage. 3% drop in your target's Evasion. Lasts 30 secs.
    • Mana Cost: 117
    • Cooldown Time: 30 sec
  • Level 2: 200% of your level is applied to damage. 6% drop in your target's Evasion. Lasts 30 secs.
    • Mana Cost: 130
    • Cooldown Time: 30 sec
  • Level 3: 300% of your level is applied to damage. 9% drop in your target's Evasion. Lasts 30 secs.
    • Mana Cost: 142
    • Cooldown Time: 30 sec
  • Level 4: 400% of your level is applied to damage. 12% drop in your target's Evasion. Lasts 30 secs.
    • Mana Cost: 155
    • Cooldown Time: 30 sec
  • Level 5: 500% of your level is applied to damage. 15% drop in your target's Evasion. Lasts 30 secs.
    • Mana Cost: 167
    • Cooldown Time: 30 sec
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    3. Katar Mastery
  • Level Requirement: 50
  • Level 1: 3% boost to your Katar Damage. lasts 18 mins.
    • Mana Cost: 226
    • Cooldown Time: 4 sec
  • Level 2: 6% boost to your Katar Damage. lasts 21 mins.
    • Mana Cost: 250
    • Cooldown Time: 4 sec
  • Level 3: 9% boost to your Katar Damage. lasts 24 mins.
    • Mana Cost: 274
    • Cooldown Time: 4 sec
  • Level 4: 12% boost to your Katar Damage. lasts 27 mins.
    • Mana Cost: 299
    • Cooldown Time: 4 sec
  • Level 5: 15% boost to your Katar Damage. lasts 30 mins.
    • Mana Cost: 323
    • Cooldown Time: 4 sec
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    4. Hide Spirit
  • Level Requirement: 53
  • Level 1: Can use the vanish skill without hiding for 3 minutes.
    • Mana Cost: 230
    • Cooldown Time: 5 min
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    5. Detect
  • Level Requirement: 53
  • Level 1: Detect any players ans mosnters. 15M range. Lasts 30 secs.
    • Mana Cost: 230
    • Cooldown Time: 2 min
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    6. Tracking Treasure
  • Level Requirement: 53
  • Level 1: You can view Treasure Boxes thar are located within 35M on the Minimap.
    • Mana Cost: 10/sec
    • Cooldown Time: ?
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    7. Ruin Trap
  • Level Requirement: 54
  • Level 1: 3% drop in your target's Defense if they are within the Trap Range. Lasts 30 secs.
    • Mana Cost: 120
    • Cooldown Time: 1 min
  • Level 2: 6% drop in your target's Defense if they are within the Trap Range. Lasts 30 secs.
    • Mana Cost: 135
    • Cooldown Time: 1 min
  • Level 3: 9% drop in your target's Defense if they are within the Trap Range. Lasts 45 secs.
    • Mana Cost: 156
    • Cooldown Time: 1 min
  • Level 4: 12% drop in your target's Defense if they are within the Trap Range. Lasts 45 secs.
    • Mana Cost: 170
    • Cooldown Time: 1 min
  • Level 5: 15% drop in your target's Defense if they are within the Trap Range. Lasts 60 secs.
    • Mana Cost: 178
    • Cooldown Time: 1 min
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    8. Sealing Square
  • Level Requirement: 54
  • Level 1: Seal the targets that are within a 6M range for 10 secs. Does not apply to Monsters.
    • Mana Cost: 232
    • Cooldown Time: 50 sec
  • Level 2: Seal the targets that are within a 7M range for 15 secs. Does not apply to Monsters.
    • Mana Cost: 260
    • Cooldown Time: 50 sec
  • Level 3: Seal the targets that are within a 8M range for 20 secs. Does not apply to Monsters.
    • Mana Cost: 301
    • Cooldown Time: 50 sec
  • Level 4: Seal the targets that are within a 9M range for 25 secs. Does not apply to Monsters.
    • Mana Cost: 329
    • Cooldown Time: 50 sec
  • Level 5: Seal the targets that are within a 10M range for 30 secs. Does not apply to Monsters.
    • Mana Cost: 345
    • Cooldown Time: 50 sec
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    9. Healing Trap
  • Level Requirement: 54
  • Level 1: 1% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
    • Mana Cost: 120
    • Cooldown Time: 1 min
  • Level 2: 2% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
    • Mana Cost: 135
    • Cooldown Time: 1 min
  • Level 3: 3% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
    • Mana Cost: 156
    • Cooldown Time: 1 min
  • Level 4: 4% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
    • Mana Cost: 170
    • Cooldown Time: 1 min
  • Level 5: 5% HP recovered every 3 seconds for all party members within range. Lasts 30 secs.
    • Mana Cost: 178
    • Cooldown Time: 1 min
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    10. Heart Trap
  • Level Requirement: 56
  • Level 1: 20% chance of stunning your target for 2 secs every 5 secs. Lasts 30 secs.
    • Mana Cost: 122
    • Cooldown Time: 1 min
  • Level 2: 25% chance of stunning your target for 2 secs every 5 secs. Lasts 30 secs.
    • Mana Cost: 143
    • Cooldown Time: 1 min
  • Level 3: 30% chance of stunning your target for 3 secs every 5 secs. Lasts 30 secs.
    • Mana Cost: 158
    • Cooldown Time: 1 min
  • Level 4: 35% chance of stunning your target for 3 secs every 5 secs. Lasts 30 secs.
    • Mana Cost: 172
    • Cooldown Time: 1 min
  • Level 5: 40% chance of stunning your target for 4 secs every 5 secs. Lasts 30 secs.
    • Mana Cost: 180
    • Cooldown Time: 1 min
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    11. Scarecrow
  • Level Requirement: 56
  • Level 1: 1000 damage given to random targets within the Trap's Range. Lasts 30 secs.
    • Mana Cost: 122
    • Cooldown Time: 1 min
  • Level 2: 1200 damage given to random targets within the Trap's Range. Lasts 30 secs.
    • Mana Cost: 143
    • Cooldown Time: 1 min
  • Level 3: 1400 damage given to random targets within the Trap's Range. Lasts 45 secs.
    • Mana Cost: 158
    • Cooldown Time: 1 min
  • Level 4: 1600 damage given to random targets within the Trap's Range. Lasts 45 secs.
    • Mana Cost: 172
    • Cooldown Time: 1 min
  • Level 5: 1800 damage given to random targets within the Trap's Range. Lasts 60 secs.
    • Mana Cost: 180
    • Cooldown Time: 1 min
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    12. Timer Trap
  • Level Requirement: 56
  • Level 1: 20% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 30 secs.
    • Mana Cost: 122
    • Cooldown Time: 1 min
  • Level 2: 25% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 30 secs.
    • Mana Cost: 143
    • Cooldown Time: 1 min
  • Level 3: 25% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 45 secs.
    • Mana Cost: 158
    • Cooldown Time: 1 min
  • Level 4: 30% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 45 secs.
    • Mana Cost: 172
    • Cooldown Time: 1 min
  • Level 5: 30% of your Attack is applied as damage every 3 seconds to the targets within trap range. Lasts 60 secs.
    • Mana Cost: 180
    • Cooldown Time: 1 min
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    13. Secret Hide
  • Level Requirement: 58
  • Level 1: 10 % chance of staying in vanish mode even during attacks.
    • Mana Cost: 65
    • Cooldown Time: 3 min
  • Level 2: 20 % chance of staying in vanish mode even during attacks.
    • Mana Cost: 73
    • Cooldown Time: 3 min
  • Level 3: 30 % chance of staying in vanish mode even during attacks.
    • Mana Cost: 80
    • Cooldown Time: 3 min
  • Level 4: 40 % chance of staying in vanish mode even during attacks.
    • Mana Cost: 87
    • Cooldown Time: 3 min
  • Level 5: 50 % chance of staying in vanish mode even during attacks.
    • Mana Cost: 91
    • Cooldown Time: 3 min
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    14. Transformation
  • Level Requirement: 58
  • Level 1: Convert 100% of your target's Ranged Attack into 90% Melee Attack for 30 secs. Not applicable to Monsters.
    • Mana Cost: 131
    • Cooldown Time: 2 min
  • Level 2: Convert 100% of your target's Ranged Attack into 85% Melee Attack for 30 secs. Not applicable to Monsters.
    • Mana Cost: 145
    • Cooldown Time: 2 min
  • Level 3: Convert 100% of your target's Ranged Attack into 80% Melee Attack for 45 secs. Not applicable to Monsters.
    • Mana Cost: 160
    • Cooldown Time: 2 min
  • Level 4: Convert 100% of your target's Ranged Attack into 75% Melee Attack for 45 secs. Not applicable to Monsters.
    • Mana Cost: 174
    • Cooldown Time: 2 min
  • Level 5: Convert 100% of your target's Ranged Attack into 70% Melee Attack for 60 secs. Not applicable to Monsters.
    • Mana Cost: 182
    • Cooldown Time: 2 min
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    15. Premium Slash
  • Level Requirement: 58
  • Level 1: 10% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 3 mins.
    • Mana Cost: 252
    • Cooldown Time: 4 sec
  • Level 2: 20% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 3 mins.
    • Mana Cost: 280
    • Cooldown Time: 4 sec
  • Level 3: 30% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 4 mins.
    • Mana Cost: 309
    • Cooldown Time: 4 sec
  • Level 4: 40% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 4 mins.
    • Mana Cost: 337
    • Cooldown Time: 4 sec
  • Level 5: 50% of your Strength and Vitality is applied as damage to Named ans Boss Monsters. Lasts 5 mins.
    • Mana Cost: 353
    • Cooldown Time: 4 sec
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    16. Royal Mask
  • Level Requirement: 60
  • Level 1: Your level is raised by 1. Lasts 30mins.
    • Mana Cost: 256
    • Cooldown Time: 4 sec
  • Level 2: Your level is raised by 2. Lasts 30mins.
    • Mana Cost: 284
    • Cooldown Time: 4 sec
  • Level 3: Your level is raised by 3. Lasts 30mins.
    • Mana Cost: 325
    • Cooldown Time: 4 sec
  • Level 4: Your level is raised by 4. Lasts 30mins.
    • Mana Cost: ?
    • Cooldown Time: 4 sec
  • Level 5: Your level is raised by 5. Lasts 120mins.
    • Mana Cost: ?
    • Cooldown Time: 4 sec
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    17. Experience Mambo
  • Level Requirement: 60
  • Level 1: 10% reduction in EXP loss upon death. Lasts 10 mins.
    • Mana Cost: 256
    • Cooldown Time: 4 sec
  • Level 2: 15% reduction in EXP loss upon death. Lasts 10 mins.
    • Mana Cost: 284
    • Cooldown Time: 4 sec
  • Level 3: 20% reduction in EXP loss upon death. Lasts 20 mins.
    • Mana Cost: 325
    • Cooldown Time: 4 sec
  • Level 4: 25% reduction in EXP loss upon death. Lasts 20 mins.
    • Mana Cost: 341
    • Cooldown Time: 4 sec
  • Level 5: 30% reduction in EXP loss upon death. Lasts 30 mins.
    • Mana Cost: 357
    • Cooldown Time: 4 sec
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    18. Demolition
  • Level Requirement: 60
  • Level 1: 100% boost in damage dealt to your target aligned at your location. 30% of the damage is applied as Poison damage. Lasts 15 secs.
    • Mana Cost: 133
    • Cooldown Time: 30 sec
  • Level 2: 120% boost in damage dealt to your target aligned at your location. 30% of the damage is applied as Poison damage. Lasts 15 secs.
    • Mana Cost: 147
    • Cooldown Time: 30 sec
  • Level 3: 130% boost in damage dealt to your target aligned at your location. 40% of the damage is applied as Poison damage. Lasts 15 secs.
    • Mana Cost: 168
    • Cooldown Time: 30 sec
  • Level 4: 150% boost in damage dealt to your target aligned at your location. 40% of the damage is applied as Poison damage. Lasts 15 secs.
    • Mana Cost: 176
    • Cooldown Time: 30 sec
  • Level 5: 160% boost in damage dealt to your target aligned at your location. 50% of the damage is applied as Poison damage. Lasts 15 secs.
    • Mana Cost: 184
    • Cooldown Time: 30 sec
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    19. Black Mantle
  • Level Requirement: 62
  • Level 1: 50% decrease in the party's mobility while in Vanish mode. Lasts 1 min.
    • Mana Cost: 260
    • Cooldown Time: 5 min
  • Level 2: 40% decrease in the party's mobility while in Vanish mode. Lasts 1 min.
    • Mana Cost: 301
    • Cooldown Time: 5 min
  • Level 3: 30% decrease in the party's mobility while in Vanish mode. Lasts 3 min.
    • Mana Cost: 329
    • Cooldown Time: 5 min
  • Level 4: 20% decrease in the party's mobility while in Vanish mode. Lasts 3 min.
    • Mana Cost: 345
    • Cooldown Time: 5 min
  • Level 5: All party members will Vanish with no penality to their Mobility. Lasts 5 min.
    • Mana Cost: 361
    • Cooldown Time: 5 min
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