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Classes & Skills

Avenger

    1. Free Up
  • Level Requirement: 50
  • Level 1: Immediate release from Root spell.
    • Mana Cost: 226
    • Cooldown Time: 60 sec
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    2. Blind Attack
  • Level Requirement: 50
  • Level 1: 100% of your level is applied to your damage. 3% drop in your opponent's Accuracy. Lasts 1 min.
    • Mana Cost: 117
    • Cooldown Time: 25 sec
  • Level 2: 200% of your level is applied to your damage. 6% drop in your opponent's Accuracy. Lasts 1 min.
    • Mana Cost: 130
    • Cooldown Time: 25 sec
  • Level 3: 300% of your level is applied to your damage. 9% drop in your opponent's Accuracy. Lasts 1 min.
    • Mana Cost: 142
    • Cooldown Time: 25 sec
  • Level 4: 400% of your level is applied to your damage. 12% drop in your opponent's Accuracy. Lasts 1 min.
    • Mana Cost: 155
    • Cooldown Time: 25 sec
  • Level 5: 500% of your level is applied to your damage. 15% drop in your opponent's Accuracy. Lasts 1 min.
    • Mana Cost: 167
    • Cooldown Time: 25 sec
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    3. Katar Mastery
  • Level Requirement: 50
  • Level 1: 3% boost to your Katar Damage. lasts 18 mins.
    • Mana Cost: 226
    • Cooldown Time: 4 sec
  • Level 2: 6% boost to your Katar Damage. lasts 21 mins.
    • Mana Cost: 250
    • Cooldown Time: 4 sec
  • Level 3: 9% boost to your Katar Damage. lasts 24 mins.
    • Mana Cost: 274
    • Cooldown Time: 4 sec
  • Level 4: 12% boost to your Katar Damage. lasts 27 mins.
    • Mana Cost: 299
    • Cooldown Time: 4 sec
  • Level 5: 15% boost to your Katar Damage. lasts 30 mins.
    • Mana Cost: 323
    • Cooldown Time: 4 sec
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    4. Rowel Spur
  • Level Requirement: 53
  • Level 1: 20% drop in the mount's Mobility. Lasts 10 minutes.
    • Mana Cost: 230
    • Cooldown Time: 4 sec
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    5. Immobile Trap
  • Level Requirement: 54
  • Level 1: Opponents that are inside the trap range will have a 10% drop in their attack speed. Lasts 30 secs.
    • Mana Cost: 120
    • Cooldown Time: 60 sec
  • Level 2: Opponents that are inside the trap range will have a 15% drop in their attack speed. Lasts 30 secs.
    • Mana Cost: 135
    • Cooldown Time: 60 sec
  • Level 3: Opponents that are inside the trap range will have a 20% drop in their attack speed. Lasts 30 secs.
    • Mana Cost: 156
    • Cooldown Time: 60 sec
  • Level 4: Opponents that are inside the trap range will have a 25% drop in their attack speed. Lasts 30 secs.
    • Mana Cost: 170
    • Cooldown Time: 60 sec
  • Level 5: Opponents that are inside the trap range will have a 30% drop in their attack speed. Lasts 30 secs.
    • Mana Cost: 178
    • Cooldown Time: 60 sec
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    6. Sealing Square
  • Level Requirement: 54
  • Level 1: Seal the target that's within 6M range for 10 secs. Does not apply to Monsters.
    • Mana Cost: 232
    • Cooldown Time: 50 sec
  • Level 2: Seal the target that's within 7M range for 15 secs. Does not apply to Monsters.
    • Mana Cost: 260
    • Cooldown Time: 50 sec
  • Level 3: Seal the target that's within 8M range for 20 secs. Does not apply to Monsters.
    • Mana Cost: 301
    • Cooldown Time: 50 sec
  • Level 4: Seal the target that's within 9M range for 12 secs. Does not apply to Monsters.
    • Mana Cost: 329
    • Cooldown Time: 50 sec
  • Level 5: Seal the target that's within 10M range for 30 secs. Does not apply to Monsters.
    • Mana Cost: 345
    • Cooldown Time: 50 sec
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    7. Doom Trap
  • Level Requirement: 54
  • Level 1: 3% drop in the Attack of your target inside the trap range. lasts 30 seconds.
    • Mana Cost: 133
    • Cooldown Time: 60 sec
  • Level 2: 6% drop in the Attack of your target inside the trap range. lasts 30 seconds.
    • Mana Cost: 147
    • Cooldown Time: 60 sec
  • Level 3: 9% drop in the Attack of your target inside the trap range. lasts 45 seconds.
    • Mana Cost: 168
    • Cooldown Time: 60 sec
  • Level 4: 12% drop in the Attack of your target inside the trap range. lasts 45 seconds.
    • Mana Cost: 178
    • Cooldown Time: 60 sec
  • Level 5: 15% drop in the Attack of your target inside the trap range. lasts 60 seconds.
    • Mana Cost: 184
    • Cooldown Time: 60 sec
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    8. Illusion Trap
  • Level Requirement: 56
  • Level 1: Absorb 10 Agility from your target that's within the trap range. Lasts 30 secs.
    • Mana Cost: 122
    • Cooldown Time: 60 sec
  • Level 2: Absorb 15 Agility from your target that's within the trap range. Lasts 30 secs.
    • Mana Cost: 143
    • Cooldown Time: 60 sec
  • Level 3: Absorb 20 Agility from your target that's within the trap range. Lasts 45 secs.
    • Mana Cost: 158
    • Cooldown Time: 60 sec
  • Level 4: Absorb 25 Agility from your target that's within the trap range. Lasts 45 secs.
    • Mana Cost: 172
    • Cooldown Time: 60 sec
  • Level 5: Absorb 30 Agility from your target that's within the trap range. Lasts 60 secs.
    • Mana Cost: 180
    • Cooldown Time: 60 sec
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    9. Health Burn
  • Level Requirement: 56
  • Level 1: Drains HP from your target at 200% of your level, returning 300% HP back. Stuns for 1 sec.
    • Mana Cost: 122
    • Cooldown Time: 45 sec
  • Level 2: Drains HP from your target at 300% of your level, returning 400% HP back. Stuns for 2 sec.
    • Mana Cost: 143
    • Cooldown Time: 45 sec
  • Level 3: Drains HP from your target at 400% of your level, returning 500% HP back. Stuns for 2 sec.
    • Mana Cost: 158
    • Cooldown Time: 45 sec
  • Level 4: Drains HP from your target at 500% of your level, returning 600% HP back. Stuns for 3 sec.
    • Mana Cost: 172
    • Cooldown Time: 45 sec
  • Level 5: Drains HP from your target at 600% of your level, returning 700% HP back. Stuns for 3 sec.
    • Mana Cost: 180
    • Cooldown Time: 45 sec
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    10. Strength Trap
  • Level Requirement: 56
  • Level 1: Absorb 10 Strength from your target that's within the trap range. Lasts 30 secs.
    • Mana Cost: 122
    • Cooldown Time: 60 sec
  • Level 2: Absorb 15 Strength from your target that's within the trap range. Lasts 30 secs.
    • Mana Cost: 143
    • Cooldown Time: 60 sec
  • Level 3: Absorb 20 Strength from your target that's within the trap range. Lasts 45 secs.
    • Mana Cost: 158
    • Cooldown Time: 60 sec
  • Level 4: Absorb 25 Strength from your target that's within the trap range. Lasts 45 secs.
    • Mana Cost: 172
    • Cooldown Time: 60 sec
  • Level 5: Absorb 30 Strength from your target that's within the trap range. Lasts 60 secs.
    • Mana Cost: 180
    • Cooldown Time: 60 sec
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    11. Secret Hide
  • Level Requirement: 58
  • Level 1: 10 % chance of staying in vanish mode even during attacks.
    • Mana Cost: 65
    • Cooldown Time: 3 min
  • Level 2: 20 % chance of staying in vanish mode even during attacks.
    • Mana Cost: 73
    • Cooldown Time: 3 min
  • Level 3: 30 % chance of staying in vanish mode even during attacks.
    • Mana Cost: 80
    • Cooldown Time: 3 min
  • Level 4: 40 % chance of staying in vanish mode even during attacks.
    • Mana Cost: 87
    • Cooldown Time: 3 min
  • Level 5: 50 % chance of staying in vanish mode even during attacks.
    • Mana Cost: 91
    • Cooldown Time: 3 min
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    12. Death Call
  • Level Requirement: 58
  • Level 1: Brings an opponent within a 5M distance to your feet ans paralyzes them. Lasts 2 secs.
    • Mana Cost: 133
    • Cooldown Time: 60 sec
  • Level 2: Brings an opponent within a 7M distance to your feet ans paralyzes them. Lasts 2 secs.
    • Mana Cost: 145
    • Cooldown Time: 60 sec
  • Level 3: Brings an opponent within a 10M distance to your feet ans paralyzes them. Lasts 2 secs.
    • Mana Cost: 160
    • Cooldown Time: 60 sec
  • Level 4: Brings an opponent within a 12M distance to your feet ans paralyzes them. Lasts 3 secs.
    • Mana Cost: 174
    • Cooldown Time: 60 sec
  • Level 5: Brings an opponent within a 15M distance to your feet ans paralyzes them. Lasts 3 secs.
    • Mana Cost: 182
    • Cooldown Time: 60 sec
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    13. Poluting Blood
  • Level Requirement: 58
  • Level 1: Without detox within 10 secs, user's HP will drop at the rate of 200% of user's level every 3 secs.
    • Mana Cost: 65
    • Cooldown Time: 60 sec
  • Level 2: Without detox within 10 secs, user's HP will drop at the rate of 300% of user's level every 3 secs.
    • Mana Cost: 73
    • Cooldown Time: 60 sec
  • Level 3: Without detox within 10 secs, user's HP will drop at the rate of 400% of user's level every 3 secs.
    • Mana Cost: 80
    • Cooldown Time: 60 sec
  • Level 4: Without detox within 7 secs, user's HP will drop at the rate of 500% of user's level every 3 secs.
    • Mana Cost: 87
    • Cooldown Time: 60 sec
  • Level 5: Without detox within 7 secs, user's HP will drop at the rate of 600% of user's level every 3 secs.
    • Mana Cost: 91
    • Cooldown Time: 60 sec
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    14. Duplication
  • Level Requirement: 60
  • Level 1: 20% chance of two consecutive Critical attacks on your target.
    • Mana Cost: 133
    • Cooldown Time: 60 sec
  • Level 2: 25% chance of two consecutive Critical attacks on your target.
    • Mana Cost: 147
    • Cooldown Time: 60 sec
  • Level 3: 30% chance of two consecutive Critical attacks on your target.
    • Mana Cost: 168
    • Cooldown Time: 60 sec
  • Level 4: 35% chance of two consecutive Critical attacks on your target.
    • Mana Cost: 176
    • Cooldown Time: 60 sec
  • Level 5: 40% chance of two consecutive Critical attacks on your target.
    • Mana Cost: 184
    • Cooldown Time: 60 sec
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    15. Mind Exchange
  • Level Requirement: 60
  • Level 1: 20 % chance of exchanging your target's 100% Health with 300% Mana. Lasts 10 seconds.
    • Mana Cost: 66
    • Cooldown Time: 5 min
  • Level 2: 25 % chance of exchanging your target's 100% Health with 280% Mana. Lasts 10 seconds.
    • Mana Cost: 74
    • Cooldown Time: 5 min
  • Level 3: 30 % chance of exchanging your target's 100% Health with 260% Mana. Lasts 10 seconds.
    • Mana Cost: 84
    • Cooldown Time: 5 min
  • Level 4: 35 % chance of exchanging your target's 100% Health with 240% Mana. Lasts 10 seconds.
    • Mana Cost: 88
    • Cooldown Time: 5 min
  • Level 5: 40 % chance of exchanging your target's 100% Health with 220% Mana. Lasts 10 seconds.
    • Mana Cost: 92
    • Cooldown Time: 5 min
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    16. Double Psychic Phantom
  • Level Requirement: 60
  • Level 1: Launches double swift attacks with a 100% boost.
    • Mana Cost: 133
    • Cooldown Time: 40 sec
  • Level 2: Launches double swift attacks with a 110% boost.
    • Mana Cost: 147
    • Cooldown Time: 40 sec
  • Level 3: Launches double swift attacks with a 120% boost.
    • Mana Cost: 168
    • Cooldown Time: 40 sec
  • Level 4: Launches double swift attacks with a 130% boost.
    • Mana Cost: 176
    • Cooldown Time: 40 sec
  • Level 5: Launches double swift attacks with a 140% boost.
    • Mana Cost: 184
    • Cooldown Time: 40 sec
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    17. Suicide
  • Level Requirement: 62
  • Level 1: 20% chance of commiting suicide with 1 target that's under level 70 and is within a 7M range.
    • Mana Cost: 260
    • Cooldown Time: 30 min
  • Level 2: 30% chance of commiting suicide with 1 target that's under level 75 and is within a 7M range.
    • Mana Cost: 301
    • Cooldown Time: 30 min
  • Level 3: 30% chance of commiting suicide with 2 targets that's under level 80 and is within a 7M range.
    • Mana Cost: 329
    • Cooldown Time: 30 min
  • Level 4: 40% chance of commiting suicide with 2 targets that's under level 85 and is within a 7M range.
    • Mana Cost: 345
    • Cooldown Time: 30 min
  • Level 5: 40% chance of commiting suicide with 3 targets that's under level 90 and is within a 7M range.
    • Mana Cost: 361
    • Cooldown Time: 30 min
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