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Sponsors
Avenger
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1. Free Up
2. Blind Attack
3. Katar Mastery
4. Rowel Spur
5. Immobile Trap
6. Sealing Square
7. Doom Trap
8. Illusion Trap
9. Health Burn
10. Strength Trap
11. Secret Hide
12. Death Call
13. Poluting Blood
14. Duplication
15. Mind Exchange
16. Double Psychic Phantom
17. Suicide
- 1. Free Up
- Level Requirement: 50
- Level 1: Immediate release from Root spell.
- Mana Cost: 226
- Cooldown Time: 60 sec
- 2. Blind Attack
- Level Requirement: 50
- Level 1: 100% of your level is applied to your damage. 3% drop in your opponent's Accuracy. Lasts 1 min.
- Mana Cost: 117
- Cooldown Time: 25 sec
- Level 2: 200% of your level is applied to your damage. 6% drop in your opponent's Accuracy. Lasts 1 min.
- Mana Cost: 130
- Cooldown Time: 25 sec
- Level 3: 300% of your level is applied to your damage. 9% drop in your opponent's Accuracy. Lasts 1 min.
- Mana Cost: 142
- Cooldown Time: 25 sec
- Level 4: 400% of your level is applied to your damage. 12% drop in your opponent's Accuracy. Lasts 1 min.
- Mana Cost: 155
- Cooldown Time: 25 sec
- Level 5: 500% of your level is applied to your damage. 15% drop in your opponent's Accuracy. Lasts 1 min.
- Mana Cost: 167
- Cooldown Time: 25 sec
- 3. Katar Mastery
- Level Requirement: 50
- Level 1: 3% boost to your Katar Damage. lasts 18 mins.
- Mana Cost: 226
- Cooldown Time: 4 sec
- Level 2: 6% boost to your Katar Damage. lasts 21 mins.
- Mana Cost: 250
- Cooldown Time: 4 sec
- Level 3: 9% boost to your Katar Damage. lasts 24 mins.
- Mana Cost: 274
- Cooldown Time: 4 sec
- Level 4: 12% boost to your Katar Damage. lasts 27 mins.
- Mana Cost: 299
- Cooldown Time: 4 sec
- Level 5: 15% boost to your Katar Damage. lasts 30 mins.
- Mana Cost: 323
- Cooldown Time: 4 sec
- 4. Rowel Spur
- Level Requirement: 53
- Level 1: 20% drop in the mount's Mobility. Lasts 10 minutes.
- Mana Cost: 230
- Cooldown Time: 4 sec
- 5. Immobile Trap
- Level Requirement: 54
- Level 1: Opponents that are inside the trap range will have a 10% drop in their attack speed. Lasts 30 secs.
- Mana Cost: 120
- Cooldown Time: 60 sec
- Level 2: Opponents that are inside the trap range will have a 15% drop in their attack speed. Lasts 30 secs.
- Mana Cost: 135
- Cooldown Time: 60 sec
- Level 3: Opponents that are inside the trap range will have a 20% drop in their attack speed. Lasts 30 secs.
- Mana Cost: 156
- Cooldown Time: 60 sec
- Level 4: Opponents that are inside the trap range will have a 25% drop in their attack speed. Lasts 30 secs.
- Mana Cost: 170
- Cooldown Time: 60 sec
- Level 5: Opponents that are inside the trap range will have a 30% drop in their attack speed. Lasts 30 secs.
- Mana Cost: 178
- Cooldown Time: 60 sec
- 6. Sealing Square
- Level Requirement: 54
- Level 1: Seal the target that's within 6M range for 10 secs. Does not apply to Monsters.
- Mana Cost: 232
- Cooldown Time: 50 sec
- Level 2: Seal the target that's within 7M range for 15 secs. Does not apply to Monsters.
- Mana Cost: 260
- Cooldown Time: 50 sec
- Level 3: Seal the target that's within 8M range for 20 secs. Does not apply to Monsters.
- Mana Cost: 301
- Cooldown Time: 50 sec
- Level 4: Seal the target that's within 9M range for 12 secs. Does not apply to Monsters.
- Mana Cost: 329
- Cooldown Time: 50 sec
- Level 5: Seal the target that's within 10M range for 30 secs. Does not apply to Monsters.
- Mana Cost: 345
- Cooldown Time: 50 sec
- 7. Doom Trap
- Level Requirement: 54
- Level 1: 3% drop in the Attack of your target inside the trap range. lasts 30 seconds.
- Mana Cost: 133
- Cooldown Time: 60 sec
- Level 2: 6% drop in the Attack of your target inside the trap range. lasts 30 seconds.
- Mana Cost: 147
- Cooldown Time: 60 sec
- Level 3: 9% drop in the Attack of your target inside the trap range. lasts 45 seconds.
- Mana Cost: 168
- Cooldown Time: 60 sec
- Level 4: 12% drop in the Attack of your target inside the trap range. lasts 45 seconds.
- Mana Cost: 178
- Cooldown Time: 60 sec
- Level 5: 15% drop in the Attack of your target inside the trap range. lasts 60 seconds.
- Mana Cost: 184
- Cooldown Time: 60 sec
- 8. Illusion Trap
- Level Requirement: 56
- Level 1: Absorb 10 Agility from your target that's within the trap range. Lasts 30 secs.
- Mana Cost: 122
- Cooldown Time: 60 sec
- Level 2: Absorb 15 Agility from your target that's within the trap range. Lasts 30 secs.
- Mana Cost: 143
- Cooldown Time: 60 sec
- Level 3: Absorb 20 Agility from your target that's within the trap range. Lasts 45 secs.
- Mana Cost: 158
- Cooldown Time: 60 sec
- Level 4: Absorb 25 Agility from your target that's within the trap range. Lasts 45 secs.
- Mana Cost: 172
- Cooldown Time: 60 sec
- Level 5: Absorb 30 Agility from your target that's within the trap range. Lasts 60 secs.
- Mana Cost: 180
- Cooldown Time: 60 sec
- 9. Health Burn
- Level Requirement: 56
- Level 1: Drains HP from your target at 200% of your level, returning 300% HP back. Stuns for 1 sec.
- Mana Cost: 122
- Cooldown Time: 45 sec
- Level 2: Drains HP from your target at 300% of your level, returning 400% HP back. Stuns for 2 sec.
- Mana Cost: 143
- Cooldown Time: 45 sec
- Level 3: Drains HP from your target at 400% of your level, returning 500% HP back. Stuns for 2 sec.
- Mana Cost: 158
- Cooldown Time: 45 sec
- Level 4: Drains HP from your target at 500% of your level, returning 600% HP back. Stuns for 3 sec.
- Mana Cost: 172
- Cooldown Time: 45 sec
- Level 5: Drains HP from your target at 600% of your level, returning 700% HP back. Stuns for 3 sec.
- Mana Cost: 180
- Cooldown Time: 45 sec
- 10. Strength Trap
- Level Requirement: 56
- Level 1: Absorb 10 Strength from your target that's within the trap range. Lasts 30 secs.
- Mana Cost: 122
- Cooldown Time: 60 sec
- Level 2: Absorb 15 Strength from your target that's within the trap range. Lasts 30 secs.
- Mana Cost: 143
- Cooldown Time: 60 sec
- Level 3: Absorb 20 Strength from your target that's within the trap range. Lasts 45 secs.
- Mana Cost: 158
- Cooldown Time: 60 sec
- Level 4: Absorb 25 Strength from your target that's within the trap range. Lasts 45 secs.
- Mana Cost: 172
- Cooldown Time: 60 sec
- Level 5: Absorb 30 Strength from your target that's within the trap range. Lasts 60 secs.
- Mana Cost: 180
- Cooldown Time: 60 sec
- 11. Secret Hide
- Level Requirement: 58
- Level 1: 10 % chance of staying in vanish mode even during attacks.
- Mana Cost: 65
- Cooldown Time: 3 min
- Level 2: 20 % chance of staying in vanish mode even during attacks.
- Mana Cost: 73
- Cooldown Time: 3 min
- Level 3: 30 % chance of staying in vanish mode even during attacks.
- Mana Cost: 80
- Cooldown Time: 3 min
- Level 4: 40 % chance of staying in vanish mode even during attacks.
- Mana Cost: 87
- Cooldown Time: 3 min
- Level 5: 50 % chance of staying in vanish mode even during attacks.
- Mana Cost: 91
- Cooldown Time: 3 min
- 12. Death Call
- Level Requirement: 58
- Level 1: Brings an opponent within a 5M distance to your feet ans paralyzes them. Lasts 2 secs.
- Mana Cost: 133
- Cooldown Time: 60 sec
- Level 2: Brings an opponent within a 7M distance to your feet ans paralyzes them. Lasts 2 secs.
- Mana Cost: 145
- Cooldown Time: 60 sec
- Level 3: Brings an opponent within a 10M distance to your feet ans paralyzes them. Lasts 2 secs.
- Mana Cost: 160
- Cooldown Time: 60 sec
- Level 4: Brings an opponent within a 12M distance to your feet ans paralyzes them. Lasts 3 secs.
- Mana Cost: 174
- Cooldown Time: 60 sec
- Level 5: Brings an opponent within a 15M distance to your feet ans paralyzes them. Lasts 3 secs.
- Mana Cost: 182
- Cooldown Time: 60 sec
- 13. Poluting Blood
- Level Requirement: 58
- Level 1: Without detox within 10 secs, user's HP will drop at the rate of 200% of user's level every 3 secs.
- Mana Cost: 65
- Cooldown Time: 60 sec
- Level 2: Without detox within 10 secs, user's HP will drop at the rate of 300% of user's level every 3 secs.
- Mana Cost: 73
- Cooldown Time: 60 sec
- Level 3: Without detox within 10 secs, user's HP will drop at the rate of 400% of user's level every 3 secs.
- Mana Cost: 80
- Cooldown Time: 60 sec
- Level 4: Without detox within 7 secs, user's HP will drop at the rate of 500% of user's level every 3 secs.
- Mana Cost: 87
- Cooldown Time: 60 sec
- Level 5: Without detox within 7 secs, user's HP will drop at the rate of 600% of user's level every 3 secs.
- Mana Cost: 91
- Cooldown Time: 60 sec
- 14. Duplication
- Level Requirement: 60
- Level 1: 20% chance of two consecutive Critical attacks on your target.
- Mana Cost: 133
- Cooldown Time: 60 sec
- Level 2: 25% chance of two consecutive Critical attacks on your target.
- Mana Cost: 147
- Cooldown Time: 60 sec
- Level 3: 30% chance of two consecutive Critical attacks on your target.
- Mana Cost: 168
- Cooldown Time: 60 sec
- Level 4: 35% chance of two consecutive Critical attacks on your target.
- Mana Cost: 176
- Cooldown Time: 60 sec
- Level 5: 40% chance of two consecutive Critical attacks on your target.
- Mana Cost: 184
- Cooldown Time: 60 sec
- 15. Mind Exchange
- Level Requirement: 60
- Level 1: 20 % chance of exchanging your target's 100% Health with 300% Mana. Lasts 10 seconds.
- Mana Cost: 66
- Cooldown Time: 5 min
- Level 2: 25 % chance of exchanging your target's 100% Health with 280% Mana. Lasts 10 seconds.
- Mana Cost: 74
- Cooldown Time: 5 min
- Level 3: 30 % chance of exchanging your target's 100% Health with 260% Mana. Lasts 10 seconds.
- Mana Cost: 84
- Cooldown Time: 5 min
- Level 4: 35 % chance of exchanging your target's 100% Health with 240% Mana. Lasts 10 seconds.
- Mana Cost: 88
- Cooldown Time: 5 min
- Level 5: 40 % chance of exchanging your target's 100% Health with 220% Mana. Lasts 10 seconds.
- Mana Cost: 92
- Cooldown Time: 5 min
- 16. Double Psychic Phantom
- Level Requirement: 60
- Level 1: Launches double swift attacks with a 100% boost.
- Mana Cost: 133
- Cooldown Time: 40 sec
- Level 2: Launches double swift attacks with a 110% boost.
- Mana Cost: 147
- Cooldown Time: 40 sec
- Level 3: Launches double swift attacks with a 120% boost.
- Mana Cost: 168
- Cooldown Time: 40 sec
- Level 4: Launches double swift attacks with a 130% boost.
- Mana Cost: 176
- Cooldown Time: 40 sec
- Level 5: Launches double swift attacks with a 140% boost.
- Mana Cost: 184
- Cooldown Time: 40 sec
- 17. Suicide
- Level Requirement: 62
- Level 1: 20% chance of commiting suicide with 1 target that's under level 70 and is within a 7M range.
- Mana Cost: 260
- Cooldown Time: 30 min
- Level 2: 30% chance of commiting suicide with 1 target that's under level 75 and is within a 7M range.
- Mana Cost: 301
- Cooldown Time: 30 min
- Level 3: 30% chance of commiting suicide with 2 targets that's under level 80 and is within a 7M range.
- Mana Cost: 329
- Cooldown Time: 30 min
- Level 4: 40% chance of commiting suicide with 2 targets that's under level 85 and is within a 7M range.
- Mana Cost: 345
- Cooldown Time: 30 min
- Level 5: 40% chance of commiting suicide with 3 targets that's under level 90 and is within a 7M range.
- Mana Cost: 361
- Cooldown Time: 30 min