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Classes & Skills

Assassin

    1. Invenom
  • Level Requirement: 2
  • Level 1: 20% boost to Elemental Attack Rate, 10% to Defense, 2% chance of 5 additionnal attacks with 11 damage.
    • Mana Cost: 4/sec
    • Cooldown Time: Toggle On/Off
  • Level 2: 40% boost to Elemental Attack Rate, 20% to Defense, 2% chance of 6 additionnal attacks with 33 damage.
    • Mana Cost: 5/sec
    • Cooldown Time: Toggle On/Off
  • Level 3: 60% boost to Elemental Attack Rate, 30% to Defense, 4% chance of 7 additionnal attacks with 55 damage.
    • Mana Cost: 6/sec
    • Cooldown Time: Toggle On/Off
  • Level 4: 80% boost to Elemental Attack Rate, 40% to Defense, 5% chance of 8 additionnal attacks with 77 damage.
    • Mana Cost: 7/sec
    • Cooldown Time: Toggle On/Off
  • Level 5: 100% boost to Elemental Attack Rate, 50% to Defense, 6% chance of 9 additionnal attacks with 99 damage.
    • Mana Cost: 8/sec
    • Cooldown Time: Toggle On/Off
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    2. Hide
  • Level Requirement: 2
  • Level 1: Able to Vanish from players or monsters that are up to 5 levels higher. 50% drop in Mobility during Vanish mode.
    • Mana Cost: 0
    • Cooldown Time: Toggle On/Off
  • Level 2: Able to Vanish from players or monsters that are up to 5 levels higher. 40% drop in Mobility during Vanish mode.
    • Mana Cost: 0
    • Cooldown Time: Toggle On/Off
  • Level 3: Able to Vanish from players or monsters that are up to 5 levels higher. 30% drop in Mobility during Vanish mode.
    • Mana Cost: 0
    • Cooldown Time: Toggle On/Off
  • Level 4: Able to Vanish from players or monsters that are up to 5 levels higher. 20% drop in Mobility during Vanish mode.
    • Mana Cost: 0
    • Cooldown Time: Toggle On/Off
  • Level 5: Able to Vanish from players or monsters that are up to 5 levels higher.
    • Mana Cost: 0
    • Cooldown Time: Toggle On/Off
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    3. Parry
  • Level Requirement: 2
  • Level 1: 2% chance of you blocking physical attacks with your weapon. Lasts 18 minutes.
    • Mana Cost: 44
    • Cooldown Time: 4 sec
  • Level 2: 4% chance of you blocking physical attacks with your weapon. Lasts 21 minutes.
    • Mana Cost: 58
    • Cooldown Time: 4 sec
  • Level 3: 6% chance of you blocking physical attacks with your weapon. Lasts 24 minutes.
    • Mana Cost: 84
    • Cooldown Time: 4 sec
  • Level 4: 8% chance of you blocking physical attacks with your weapon. Lasts 17 minutes.
    • Mana Cost: 110
    • Cooldown Time: 4 sec
  • Level 5: 10% chance of you blocking physical attacks with your weapon. Lasts 30 minutes.
    • Mana Cost: 122
    • Cooldown Time: 4 sec
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    4. Mortal Rising
  • Level Requirement: 5
  • Level 1: After being under Vanish mode, there's a 20% chance of your first attack being a Critical Attack. Last 6 minutes.
    • Mana Cost: 50
    • Cooldown Time: 4 sec
  • Level 2: After being under Vanish mode, there's a 40% chance of your first attack being a Critical Attack. Last 9 minutes.
    • Mana Cost: 62
    • Cooldown Time: 4 sec
  • Level 3: After being under Vanish mode, there's a 60% chance of your first attack being a Critical Attack. Last 12 minutes.
    • Mana Cost: 110
    • Cooldown Time: 4 sec
  • Level 4: After being under Vanish mode, there's a 80% chance of your first attack being a Critical Attack. Last 15 minutes.
    • Mana Cost: 140
    • Cooldown Time: 4 sec
  • Level 5: After being under Vanish mode, there's a 100% chance of your first attack being a Critical Attack. Last 18 minutes.
    • Mana Cost: 170
    • Cooldown Time: 4 sec
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    5. Spring
  • Level Requirement: 4
  • Level 1: 20% boost to your Mobility. Lasts 18 seconds.
    • Mana Cost: 13
    • Cooldown Time: 5 min
  • Level 2: 40% boost to your Mobility. Lasts 21 seconds.
    • Mana Cost: 16
    • Cooldown Time: 5 min
  • Level 3: 60% boost to your Mobility. Lasts 27 seconds.
    • Mana Cost: 29
    • Cooldown Time: 5 min
  • Level 4: 80% boost to your Mobility. Lasts 30 seconds.
    • Mana Cost: 36
    • Cooldown Time: 5 min
  • Level 5: 100% boost to your Mobility. Lasts 30 seconds.
    • Mana Cost: 44
    • Cooldown Time: 5 min
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    6. Projectile
  • Level Requirement: 5
  • Level 1: Additional 40% damage added to your Spear Attacks.
    • Mana Cost: 25
    • Cooldown Time: 15 sec
  • Level 2: Additional 80% damage added to your Spear Attacks.
    • Mana Cost: 32
    • Cooldown Time: 15 sec
  • Level 3: Additional 120% damage added to your Spear Attacks.
    • Mana Cost: 57
    • Cooldown Time: 15 sec
  • Level 4: Additional 160% damage added to your Spear Attacks.
    • Mana Cost: 73
    • Cooldown Time: 15 sec
  • Level 5: Additional 200% damage added to your Spear Attacks.
    • Mana Cost: 88
    • Cooldown Time: 15 sec
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    7. Sudden Attack
  • Level Requirement: 5
  • Level 1: 100% of your weapon damage added to your attacks. 4 continous attack with level damage.
    • Mana Cost: 26
    • Cooldown Time: 30 sec
  • Level 2: 150% of your weapon damage added to your attacks. 5 continous attack with level damage.
    • Mana Cost: 32
    • Cooldown Time: 30 sec
  • Level 3: 200% of your weapon damage added to your attacks. 6 continous attack with level damage.
    • Mana Cost: 57
    • Cooldown Time: 30 sec
  • Level 4: 250% of your weapon damage added to your attacks. 7 continous attack with level damage.
    • Mana Cost: 73
    • Cooldown Time: 30 sec
  • Level 5: 300% of your weapon damage added to your attacks. 8 continous attack with level damage.
    • Mana Cost: 88
    • Cooldown Time: 30 sec
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    8. Mirror Sheild
  • Level Requirement: 5
  • Level 1: Reflects 6% of received damage, including Magic attacks. Lasts 1 min.
    • Mana Cost: 50
    • Cooldown Time: 5 min
  • Level 2: Reflects 9% of received damage, including Magic attacks. Lasts 2 mins.
    • Mana Cost: 62
    • Cooldown Time: 5 min
  • Level 3: Reflects 11% of received damage, including Magic attacks. Lasts 3 mins.
    • Mana Cost: 110
    • Cooldown Time: 5 min
  • Level 4: Reflects 13% of received damage, including Magic attacks. Lasts 4 mins.
    • Mana Cost: 140
    • Cooldown Time: 5 min
  • Level 5: Reflects 15% of received damage, including Magic attacks. Lasts 5 mins.
    • Mana Cost: 170
    • Cooldown Time: 5 min
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    9. Psychic Phantom
  • Level Requirement: 5
  • Level 1: Additional 80% Damage added to regular attack.
    • Mana Cost: 26
    • Cooldown Time: 8 sec
  • Level 2: Additional 90% Damage added to regular attack.
    • Mana Cost: 32
    • Cooldown Time: 8 sec
  • Level 3: Additional 100% Damage added to regular attack.
    • Mana Cost: 57
    • Cooldown Time: 8 sec
  • Level 4: Additional 110% Damage added to regular attack.
    • Mana Cost: 73
    • Cooldown Time: 8 sec
  • Level 5: Additional 120% Damage added to regular attack.
    • Mana Cost: 88
    • Cooldown Time: 8 sec
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    10. Avoid
  • Level Requirement: 8
  • Level 1: 3% boost to your target's Agility. Lasts 18 mins.
    • Mana Cost: 54
    • Cooldown Time: 4 sec
  • Level 2: 6% boost to your target's Agility. Lasts 21 mins.
    • Mana Cost: 84
    • Cooldown Time: 4 sec
  • Level 3: 9% boost to your target's Agility. Lasts 24 mins.
    • Mana Cost: 114
    • Cooldown Time: 4 sec
  • Level 4: 12% boost to your target's Agility. Lasts 27 mins.
    • Mana Cost: 144
    • Cooldown Time: 4 sec
  • Level 5: 15% boost to your target's Agility. Lasts 30 mins.
    • Mana Cost: 174
    • Cooldown Time: 4 sec
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    11. Potion Value
  • Level Requirement: 8
  • Level 1: Potions heal an additionnal 10%. Lasts 2 mins.
    • Mana Cost: 54
    • Cooldown Time: 2 min
  • Level 2: Potions heal an additionnal 15%. Lasts 4 mins.
    • Mana Cost: 84
    • Cooldown Time: 2 min
  • Level 3: Potions heal an additionnal 20%. Lasts 6 mins.
    • Mana Cost: 114
    • Cooldown Time: 2 min
  • Level 4: Potions heal an additionnal 25%. Lasts 8 mins.
    • Mana Cost: 144
    • Cooldown Time: 2 min
  • Level 5: Potions heal an additionnal 30%. Lasts 10 mins.
    • Mana Cost: 174
    • Cooldown Time: 2 min
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    12. Quickness
  • Level Requirement: 8
  • Level 1: 10% boost in your target's Dexterity. Lasts 18 mins.
    • Mana Cost: 54
    • Cooldown Time: 4 sec
  • Level 2: 15% boost in your target's Dexterity. Lasts 21 mins.
    • Mana Cost: 64
    • Cooldown Time: 4 sec
  • Level 3: 20% boost in your target's Dexterity. Lasts 24 mins.
    • Mana Cost: 114
    • Cooldown Time: 4 sec
  • Level 4: 25% boost in your target's Dexterity. Lasts 27 mins.
    • Mana Cost: 144
    • Cooldown Time: 4 sec
  • Level 5: 30% boost in your target's Dexterity. Lasts 30 mins.
    • Mana Cost: 174
    • Cooldown Time: 4 sec
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    13. Boost
  • Level Requirement: 9
  • Level 1: 3% increase in turning a regular attack into a critical. Last 18 mins.
    • Mana Cost: 58
    • Cooldown Time: 4 sec
  • Level 2: 4% increase in turning a regular attack into a critical. Last 21 mins.
    • Mana Cost: 88
    • Cooldown Time: 4 sec
  • Level 3: 5% increase in turning a regular attack into a critical. Last 24 mins.
    • Mana Cost: 118
    • Cooldown Time: 4 sec
  • Level 4: 6% increase in turning a regular attack into a critical. Last 27 mins.
    • Mana Cost: 148
    • Cooldown Time: 4 sec
  • Level 5: 7% increase in turning a regular attack into a critical. Last 30 mins.
    • Mana Cost: 178
    • Cooldown Time: 4 sec
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    14. Mana Burn
  • Level Requirement: 9
  • Level 1: Absorbs the target's Mana at 200% of his level, and then converts it into 300% of his level. Stuns target for 1 sec.
    • Mana Cost: 30
    • Cooldown Time: 60 sec
  • Level 2: Absorbs the target's Mana at 300% of his level, and then converts it into 400% of his level. Stuns target for 2 sec.
    • Mana Cost: 46
    • Cooldown Time: 60 sec
  • Level 3: Absorbs the target's Mana at 400% of his level, and then converts it into 500% of his level. Stuns target for 2 sec.
    • Mana Cost: 61
    • Cooldown Time: 60 sec
  • Level 4: Absorbs the target's Mana at 500% of his level, and then converts it into 600% of his level. Stuns target for 3 sec.
    • Mana Cost: 77
    • Cooldown Time: 60 sec
  • Level 5: Absorbs the target's Mana at 600% of his level, and then converts it into 700% of his level. Stuns target for 3 sec.
    • Mana Cost: 92
    • Cooldown Time: 60 sec
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    15. Phantom Crow
  • Level Requirement: 9
  • Level 1: Upon sucessfully casting Psychic Phantom, you have a 20 % cahnce of it giving Critical Damage. Lasts 18 mins.
    • Mana Cost: 58
    • Cooldown Time: 4 sec
  • Level 2: Upon sucessfully casting Psychic Phantom, you have a 40 % cahnce of it giving Critical Damage. Lasts 21 mins.
    • Mana Cost: 88
    • Cooldown Time: 4 sec
  • Level 3: Upon sucessfully casting Psychic Phantom, you have a 60 % cahnce of it giving Critical Damage. Lasts 24 mins.
    • Mana Cost: 118
    • Cooldown Time: 4 sec
  • Level 4: Upon sucessfully casting Psychic Phantom, you have a 80 % cahnce of it giving Critical Damage. Lasts 27 mins.
    • Mana Cost: 148
    • Cooldown Time: 4 sec
  • Level 5: Upon sucessfully casting Psychic Phantom, you have a 100 % cahnce of it giving Critical Damage. Lasts 30 mins.
    • Mana Cost: 178
    • Cooldown Time: 4 sec
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    16. Deadly Blow
  • Level Requirement: 11
  • Level 1: Upon making a succesful Critical Attack, 200% of your Agility is added to your attack. Lasts 18 mins.
    • Mana Cost: 64
    • Cooldown Time: 4 sec
  • Level 2: Upon making a succesful Critical Attack, 250% of your Agility is added to your attack. Lasts 21 mins.
    • Mana Cost: 92
    • Cooldown Time: 4 sec
  • Level 3: Upon making a succesful Critical Attack, 300% of your Agility is added to your attack. Lasts 24 mins.
    • Mana Cost: 122
    • Cooldown Time: 4 sec
  • Level 4: Upon making a succesful Critical Attack, 350% of your Agility is added to your attack. Lasts 27 mins.
    • Mana Cost: 152
    • Cooldown Time: 4 sec
  • Level 5: Upon making a succesful Critical Attack, 420% of your Agility is added to your attack. Lasts 30 mins.
    • Mana Cost: 182
    • Cooldown Time: 4 sec
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    17. Death Blow
  • Level Requirement: 11
  • Level 1: Each succesful attack increases damage by 20% of user's Monster Kill Count. Lasts 18 mins.
    • Mana Cost: 64
    • Cooldown Time: 4 sec
  • Level 2: Each succesful attack increases damage by 40% of user's Monster Kill Count. Lasts 21 mins.
    • Mana Cost: 92
    • Cooldown Time: 4 sec
  • Level 3: Each succesful attack increases damage by 60% of user's Monster Kill Count. Lasts 24 mins.
    • Mana Cost: 122
    • Cooldown Time: 4 sec
  • Level 4: Each succesful attack increases damage by 80% of user's Monster Kill Count. Lasts 27 mins.
    • Mana Cost: 152
    • Cooldown Time: 4 sec
  • Level 5: Each succesful attack increases damage by 100% of user's Monster Kill Count. Lasts 30 mins.
    • Mana Cost: 182
    • Cooldown Time: 4 sec
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    18. Silence
  • Level Requirement: 11
  • Level 1: Disables your target's skills. Lasts 10 secs.
    • Mana Cost: 16
    • Cooldown Time: 15 min
  • Level 2: Disables your target's skills. Lasts 15 secs.
    • Mana Cost: 24
    • Cooldown Time: 10 min
  • Level 3: Disables your target's skills. Lasts 20 secs.
    • Mana Cost: 32
    • Cooldown Time: 5 min
  • Level 4: Disables your target's skills. Lasts 25 secs.
    • Mana Cost: 39
    • Cooldown Time: 2 min 30 sec
  • Level 5: Disables your target's skills. Lasts 30 secs.
    • Mana Cost: 47
    • Cooldown Time: 2 min
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    19. Confusion Pouch
  • Level Requirement: 12
  • Level 1: Confusion takes over for 8 secs. User in confusion status does not receive damage.
    • Mana Cost: 17
    • Cooldown Time: 60 sec
  • Level 2: Confusion takes over for 11 secs. User in confusion status does not receive damage.
    • Mana Cost: 24
    • Cooldown Time: 60 sec
  • Level 3: Confusion takes over for 14 secs. User in confusion status does not receive damage.
    • Mana Cost: 32
    • Cooldown Time: 60 sec
  • Level 4: Confusion takes over for 17 secs. User in confusion status does not receive damage.
    • Mana Cost: 40
    • Cooldown Time: 60 sec
  • Level 5: Confusion takes over for 20 secs. User in confusion status does not receive damage.
    • Mana Cost: 48
    • Cooldown Time: 60 sec
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